The Cromwell is a Tier VI British Medium Tank.
A great all rounder tank, with somewhat good armor for such medium-light tanks, which can trigger some lucky bounces. However, this armor is otherwise useless due to the fact that the armor is mostly flat.
With the stock turret, the player is allowed to mount the 3.7 inch howitzer (Which is from the Alecto and AT 2), thus making the Cromwell, a 'Derpwell'. Many players will accept this gun, which allows them to work on mobility.
When the second turret is unlocked, research and mounting is allowed for more appropriate anti-tank weapons. The two new guns; the Mk V and HV 75mm guns are quite decent. Both are similar, but the Mk V has somewhat poor penetration, which may force you to spill some gold ammunition.
Stock ConfigurationThis configuration applies to the lowest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew. Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used. Mobility
Horsepower: 410 Power/weight ratio: 14.92 hp/t Traverse: 35.46 deg/s Weight: 27.463 metric tons Pivot: No ArmamentOther
Chance Of Fire: 20% View range: 360m Signal Range: 417.14m Armor
Hit Points: 700 Hull Armor: 63.5/42.9/31.8 mm Turret Armor: 76.2/63.5/57.2 mm Weak Spots: Mid-glacies, turret face, sides, rear |
Top ConfigurationThis configuration applies to the highest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew. Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used. Mobility
Horsepower: {{{Horsepower}}} Power/weight ratio: {{{pw/w}}} hp/t Traverse: {{{Traverse}}} deg/s Weight: {{{Weight}}} metric tons Pivot: {{{Pivot}}} Armament
Shells: {{{ShellTypes}}} Shell Velocity: {{{ShellVelocity}}} m/s Penetration: {{{Penetration}}} mm Alpha Damage: {{{Alpha}}} Rate Of Fire: {{{RoF}}} r/m Damage Per Minute: {{{DPM}}} Accuracy: {{{Dispersion}}}m Aiming Time: {{{AimingTime}}}s Gun Arc: {{{GunTraverseRange}}} degrees Gun Elevations: {{{GunElevations}}} degrees Ammo Capacity: {{{AmmoCount}}} shells OtherChance Of Fire: {{{ChanceOfFire}}}% View range: {{{ViewRange}}}m Signal Range: {{{Radio}}}m Camouflage Rating: Stationary: {{{CamoStationary}}}% Moving: {{{CamoMoving}}}% Armor
Hit Points: {{{HitPoints}}} Hull Armor: {{{HullArmor}}} mm Turret Armor: {{{TurretArmor}}} mm Weak Spots: {{{ListWeakspots}}} |
The following is spoilers and historical inaccuracy about this vehicle! The reason Wargaming did this is due to game balancing in most cases! To see, click open
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