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The SU-100M1 is a Tier VII Soviet Tank Destroyer.

Well armored like its forerunner, the SU-101, it has 140 mm of frontal armor that can be penetrated by only some shells although light tanks may find difficulty penetrating its frontal armor. It has 75 mm of side armor, allowing it to sidescrape effectively and equips two guns that deal little damage and have low accuracy and penetration, but are fast firing and reload quickly. It moves quickly like the SU-101 and Object 263 and most Medium Tanks will have a hard time trying to find a way to outmaneuver this tank, although most Light Tanks can circle around it. It is not for the front lines but should not snipe either due to low accuracy although it does have a low profile. Instead, stay in the middle or behind your tougher buddies and shoot over their shoulders. It has a thick, big gun mantlet that is hard to penetrate and you can hide both your frontal upper glacis and lower glacis plate to ensure least damage received and most ricochets possible. Its also worth noting that the penetration for this tank destroyer is very good at 212 mm, meaning you can penetrate heavily armored targets although your dispersion is poor, at 0.41.

In-Game Gallery


Historical Gallery




Stock Configuration

This configuration applies to the lowest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew.

Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used.

Mobility


Horsepower: 520

Power/weight ratio: 16.25 hp/t

Traverse: 25 deg/s

Weight: 35.273962/37.478585 metric tons

Pivot: Yes

Armament


Shells:

AP/HE

Shell Velocity: 880 m/s

Penetration: 212 mm

Alpha Damage: 250

Rate Of Fire: 8.45 r/m

Damage Per Minute: 2112.68

Accuracy: 0.41m

Aiming Time: 2.3s

Gun Arc: -12 to 12 degrees

Gun Elevations: 20 degrees

Ammo Capacity: 44 shells

Other


Chance Of Fire: 15%

View range: 350m

Signal Range: 525m

Armor


Hit Points: 850

Hull Armor: 140/75/45 mm

Turret Armor: 0/0/0 mm

Weak Spots: Lower glacis plate, rear, top




Top Configuration

This configuration applies to the highest possible modules that can be mounted onto this tank without equipment, perks, camo, or skills applied with a 100% trained crew.

Also note that the shell penetration is done a 100m or less, corresponding to the shell type being used.

Mobility


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Pivot: {{{Pivot}}}

Armament


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Other

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Signal Range: {{{Radio}}}m

Camouflage Rating: Stationary: {{{CamoStationary}}}% Moving: {{{CamoMoving}}}%

Armor


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